Versial
Built the realtime sandbox for the Versial metaverse pilot, layering net-synced traversal, combat, and cinematic set pieces. Engineering marvel that supports up to a million concurrent players in the same Unreal World.

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A rotating spotlight of experiments in motion, data, and storytelling—swipe or scroll sideways to explore the latest builds.
Built the realtime sandbox for the Versial metaverse pilot, layering net-synced traversal, combat, and cinematic set pieces. Engineering marvel that supports up to a million concurrent players in the same Unreal World.
Utilising SOTA DL tech to build a humanoid assistant in Unreal Engine. Built in 2022.
SOTA 4b model for chaining vulnerability detection, in web and android apps. WIP.
ReEmber — Helsinki, Finland
Mar 2025 – Present · 8 months
Building frontier vision models.
ArtigenceMeta — Lahore, Pakistan
Jan 2020 – Nov 2024 · 4 yrs 11 mos
Worked at a B2B IT and consultancy company; handled client communication and partnered with the company owner on projects; managed multiple developer teams. Skills include leadership, project management, Unreal Engine development, cloud computing, and communication.
Digital Apple — London, UK · Remote
Jan 2023 – Oct 2023 · 10 mos
Part-time role working on Vmervise using Unreal Engine; developed networking and gameplay modules for senior team members; skills include game development and game networking.
Nostr — Remote
Jan 2023 – Jun 2023 · 6 mos
Conducted penetration testing and full-stack development for the Nostr protocol.
FAMTECH — Ha Nam, Vietnam · Remote
May 2022 – Dec 2022 · 8 mos
Part-time role developing the virtual-reality platform Versial; created gameplay mechanics and networking code and developed solutions to host over 100,000 players on the same server. Skills include game development, Unreal Engine, C++, Azure PlayFab, and cloud computing.
Awards I have received in technical excellence.