Chief Technology Officer
ReEmber — Helsinki, Finland
Building frontier vision models.
Resume
ML infrastructure • C++/CUDA • HFT • UE5 | Competitive programming: CF, GCJ, ACM-ICPC (MHC)
Helsinki Metropolitan Area, Finland
Contact
Add contact links in lib/me.ts
CTO focused on ML infrastructure, vision models, and real-time systems. Built large-scale multiplayer experiences and delivered B2B software across distributed teams.
ReEmber — Helsinki, Finland
Building frontier vision models.
ArtigenceMeta — Lahore, Pakistan
Worked at a B2B IT and consultancy company; handled client communication and partnered with the company owner on projects; managed multiple developer teams. Skills include leadership, project management, Unreal Engine development, cloud computing, and communication.
Digital Apple — London, UK · Remote
Part-time role working on Vmervise using Unreal Engine; developed networking and gameplay modules for senior team members; skills include game development and game networking.
Nostr — Remote
Conducted penetration testing and full-stack development for the Nostr protocol.
FAMTECH — Ha Nam, Vietnam · Remote
Part-time role developing the virtual-reality platform Versial; created gameplay mechanics and networking code and developed solutions to host over 100,000 players on the same server. Skills include game development, Unreal Engine, C++, Azure PlayFab, and cloud computing.
Built the realtime sandbox for the Versial metaverse pilot, layering net-synced traversal, combat, and cinematic set pieces. Engineering marvel that supports up to a million concurrent players in the same Unreal World.
Utilising SOTA DL tech to build a humanoid assistant in Unreal Engine. Built in 2022.
SOTA 4b model for chaining vulnerability detection, in web and android apps. WIP.